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144 packages found
[1.9.54] Loading shadertoy or any other custom shader - mix or not with standard matrixengine shader. Loading glsl files. [1.9.47] All examples works on android mobile browser chrome, [1.9.x Thunder] Matrix-engine is super fast webgl library based on glma
- opengles3
- opengles
- cef
- webrtc
- networking
- physics
- cannon.js
- bvh-glmatrx
- bvh.js
- bvh-skeletal
- bvh-webgl
- bvh-loader
- bvh-animation
- raycast
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Provide the physics engine for minecraft entities
2D JavaScript/TypeScript physics engine for cross-platform HTML5 game development
Advanced physics version of PlayCanvas WebGL game engine
A library for building and simulating interactive contraptions
A JavaScript library for building and simulating interactive contraptions within a physics-based environment.
A JavaScript library for building and simulating interactive contraptions within a physics-based environment.
An easy to use PikaNetwork API wrapper.
- pikanetwork
- pikanetwork-api
- pikanetwork-api-wrapper
- pikanetwork.js
- pikanetwork.ts
- pikanetworkapi
- minecraft
- minecraftapi
- server
- multiplayer
- modding
- plugin
- gameplay
- gaming
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2D JavaScript/TypeScript physics engine for cross-platform HTML5 game development
Pure Javascript physics engine based on http://procyclone.com/
g2-chart - Charts for g2
A real-time physically based 3D rendering engine for React Native
3-dimensional physics engine in Rust - official JS bindings. Compatibility package with inlined webassembly as base64.
A JavaScript 2D physics engine.
A JavaScript 2D physics engine.
A JavaScript game engine that uses p5.js for graphics and Box2D for physics.
- p5.play
- p5.js
- p5js
- p5
- q5
- box2d
- physics
- physics engine
- physics simulation
- game engine
- games
- animation
- user input
- controller
The JavaScript motion engine. Create animations and interactions with tweens, physics and input tracking.
- animation
- ux
- ui
- popmotion
- canvas animation
- jquery animation
- dom animation
- dom
- pointer tracking
- mouse
- mouse tracking
- touch
- touch tracking
- physics
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A physics engine made in javascript that supports polygon to polygon and polygon to circle collisions, with spring physics and stuff.
A tiny javascript physics engine